Patch 1.12: Dungeon Timers and Stability Fixes
Source: Steam Community
Patch 1.12 is here, focusing on quality-of-life improvements and important stability fixes. The Grain Rot infection system no longer crashes the game, and a cosmetic save issue involving small vessels has been resolved.
Dungeon runs now show a timestamp so you can track your time, and the current run info is visible directly in the build menu. In addition, a painting in one of Hollow Halls trap rooms can now be picked up as intended.
- Fixed unstable cosmetic IDs for small vessels.
- Fixed a crash in the Grain Rot infection system.
- Added a timestamp to dungeon runs.
- Added current dungeon run info to the build menu.
- Fixed a painting that couldn't be picked up in a Hollow Halls trap room.
For the full version history, see the patch notes.
