Patch 1.12: Dungeon Timers and Stability Fixes

Source: Steam Community

Patch 1.12 is here, focusing on quality-of-life improvements and important stability fixes. The Grain Rot infection system no longer crashes the game, and a cosmetic save issue involving small vessels has been resolved.

Dungeon runs now show a timestamp so you can track your time, and the current run info is visible directly in the build menu. In addition, a painting in one of Hollow Halls trap rooms can now be picked up as intended.

  • Fixed unstable cosmetic IDs for small vessels.
  • Fixed a crash in the Grain Rot infection system.
  • Added a timestamp to dungeon runs.
  • Added current dungeon run info to the build menu.
  • Fixed a painting that couldn't be picked up in a Hollow Halls trap room.

For the full version history, see the patch notes.

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